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HTML5ビルド時のメッシュのボーン/頂点制限(Mesh Limitations)は幾つでしょうか?

209 Bones / 33411 Triangles のモデルをプレイヤーに使用してビルドしたところ、下記のように透明に表示されます。 HTML5時も、`Mobile Platforms の Mesh Limitations`のような制限があると思うのですが、何ボーン、何頂点までなら、透明にならずに表示されるのでしょうか?

もしくは、HTML5のメッシュ制限を変更することは可能でしょうか?

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Product Version: UE 4.8
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asked Jul 26 '15 at 04:37 AM in Japanese

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59naga
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(自己回答)

上部メニューに「設定>描写レベルをプレビュー(スケーラビリティ)>モバイル/HTML5」とあるので、モバイルと同等と考えて良さそうですね。

こちらに設定を切り替えたら、キャラクターが透明になる状態が再現できたので、とりあえずこれで作業してみます。

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answered Jul 26 '15 at 05:21 AM

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