Get Player's location in anothers BP

Hello again! I was trying find the way to do this:

I have it “near” done, but I am missing a very important thing: Get the (maybe relative?) location of my player in the “red line” Blueprint. I need it for update the location and let pivot move where player is when he move (Ofc this isn’t neccesary if player play with mouse, but I want do it compatible with a gamepad later, thats why I need this).

So thats it, I was looking for several hours in net how to do it and anything I found worked (or I dunno how let them work). I always fail in selecting “target” in my blueprint/functions/cast to player reference/whatever.

Ill continue looking for it, but I really will appreciate for your help! Thanks so much!

I forget metion it: my project is 2D.

Nvm, I found it: How can you call the players location in another blueprint? - AI - Epic Developer Community Forums

I was looking it for hours, sorry!