Ok so after i set up my menu i followed a tutorial to see how i can save the config so players dont have to remake the graphic settings everytime they exit the game. I’ve followed that tutorial to the letter, excepting the fact that i only tested it with screen resolution settings.
It’s not yet implemented into my menu, because it simply doesnt work. The tutorial i followed is this one → https://www…com/watch?v=5AXA2CrPwTo . I created the enums, the controller bp and the savegame bp called SaveGraphics. Everything compiles without a problem.
I’ve tried the save script in the controller (after setting world settings to use that controller ofc) and i also tried it in my level blueprint. None of them saves (it does execute the command when i press the button, but it doesnt save to it, nor does it load the default settings if there’s no save slot).
I’ve attached 2 screenshots of my blueprint (nevermind the nodes below it, its just for another graphic setting such as low etc). Anything ive done wrong here ? Or did UE4 change something in 4.8 that made this unusable?
I hope you guys can help me out and maybe point me to another tutorial if this one is too outdated.
Thanks in advance.