when unticking “run construction script on drag”, it does what it says when moving actors around. though, when moving a spline point of a spline component, execution script is still executed while dragging, instead of only when stop dragging.
would be great if that could be fixed, as im on a quite expensive construction script already, which slows down the drag quite a lot.
unfortunately it seems there’s no other way (manual) way to make a construction script run less often…delay is not allowed and timers dont work (bug or feature?). i know about the hack of adding a checkbox, which allows to run logic only once when activated, but if possible i’d avoid manual updates…
thx,
oliver