x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Toggle visibility on parts of a model

First off, total newbie here. Second, I have a character model that I exported in from Max as a .obj, and it's made up of separate pieces (a pelvis, abdomen, torso, combined shoulder/upper arm piece, lower arm, hand, etc etc). Her arms/hands have a few different states of animation: one is an open palm with fingers pointing straight out, another is a relaxed open palm with fingers bent inward a bit, another is a fist, and the fourth and final one is a large gauntlet on her hand, but her wrist is non-articulated. I'd imagine that I would have to properly align all of these separate pieces in the exported model in the first place (which I've done already - the hand variations all become one blob attached to her upper arm/shoulder piece). My question, thusly, is this: how can I make it so that visibility on each hand variation (show straight open palm in one part of an animation, fist in another, gauntlet in another, etc) can be "toggled" on/off in different phases of an animation?

Product Version: Not Selected
Tags:
more ▼

asked Jul 26 '15 at 11:34 PM in Using UE4

avatar image

LeastFamousSteve
1 1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

You could use Animation Notifies to toggle on/off the pieces at different parts of the animation. More info on those here:

https://docs.unrealengine.com/latest/INT/Engine/Animation/Sequences/Notifies/index.html

more ▼

answered Jul 28 '15 at 01:19 AM

avatar image

jmalaska
712 40 38 59

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question