How do I enable root motion movment only, without rotation (UE4.6)?

My game is a side scroller, I don’t want root motion to rotate my character because every time the animation finishes playing my character is no longer facing the correct direction.

Could you expand on that a little? You should just avoid rotating the root and be fine. But I’m guessing it’s not that simple.

Unfortunately it’s a spin and fall so the animation requires the root to rotate and makes rotating unavoidable.

Why not just spin the character’s hips, rather than the root? And if you need it to point the opposite direction at the end only then would you animate the root.

Also feel free to upload an FBX, could help a bit to debug what you’re after.