Is procedural mesh component here to stay ?
I have been using procedural mesh component which has been added since UE 4.8. It is much more flexible and has better utility functions compare to custom mesh component. But it is tagged as an experimental feature which means that in future might get removed. I wanted to ask about the probability of it getting removed and additionally express how important is it if it stay ( e.g. when you wanna use Kinect in your program)
asked Jul 27 '15 at 07:42 AM in Using UE4
How do you use it with Kinect?
answered Jul 28 '15 at 01:54 AM
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