Compile errors "C1083" class creation

HI guys
I have found what is the problem that my code dont want to compile. Thats becouse my Project in vs2013 generated in the wrong way(without any include path)
I should inherent them from parent if I want code to compile.
But when I create c++ class from Unreal Editor it override that and code not compile.
I hate this. how can I fix this and add class from editor