Communicating Between Blueprints

Hi there! I am trying to communicate between two object based blueprints Without using the level blueprint.I herd this can be done by using the Blueprint Interface but i cannot find any tutorials for how to communicate between the two in this editor.

I want one object blueprint’s animation to trigger another blueprints animation.

Howdy,

There is a page dedicated to Blueprint Interfaces here:

https://docs.unrealengine.com/latest/INT/Engine/Blueprints/UserGuide/Types/Interface/index.html

As well as Direct Communication here:

https://docs.unrealengine.com/latest/INT/Engine/Blueprints/UserGuide/BlueprintComms/index.html

Hopefully these will point you in the right direction.

-W