Matinee Camera To Player's Camera smooth transition?
I'd like to have a camera show the room arround for a bit then end up to the spawning point,how can i set it so the player continues from the point the camera ended at.What i've got now has an obvious cut between the matinee camera and the player one so how do i get arround this?
asked Jul 28 '15 at 12:33 AM in Using UE4
Try using the "Set view target with blend" node to blend between the matinee end location and the player camera you want the matinee to blend to:
answered Oct 27 '15 at 08:35 PM
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