Error Accessed None 'CallFunc_GetPlayerCharacter_ReturnValue' from node Result in graph 'Transition' in blueprint Error Accessed None 'CallFunc_GetPlayerCharacter_ReturnValue' from node Result in graph 'Transition' in blueprint ...
I'm following this tutorial 5. Animation Blueprint - Idle and Walk States
My graph looks exactly like the step 15. Everything was OK while playing but when I pressed Esc key to quit the game, the Message Log window fired this error:
This is the MyAnimationBlueprint screenshot:
What's wrong with it?
asked Jul 28 '15 at 04:31 AM in Blueprint Scripting
Hi, try this:
Don't use |= for boolean, use NOT boolean
answered Aug 03 '15 at 02:07 PM
Same issue here
answered Jul 29 '15 at 06:57 AM
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