Replacing a non-UCLASS?
I know you can replace UCLASS's as described here: https://answers.unrealengine.com/questions/116561/how-to-extend-engine-classes-in-a-plugin.html
But can you replace other classes? I want to extend the Window functionality so I thought i'd inherit it in my plugin and try to replace the appropriate class in the ini, but it doesn't seem to work. Do I have to change the actual source code for things like this?
asked Jul 28 '15 at 04:49 AM in C++ Programming
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