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Filtering a stream of input (low pass filter)

I have a custom made controller that sends a vector to Unreal Engine 4. The problem is that the input jitters a bit. Does anyone know of a technique to smooth out input similar to adding a low pass filter on it?

Product Version: UE 4.8
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asked Jul 28 '15 at 05:07 PM in Blueprint Scripting

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MesaMarshall
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avatar image Vjsou-Pro Mar 21 '18 at 02:54 PM

Hi, Did you manage to do a low pass filter to smooth movements ? I use an oculus and I'd like to do the same. Thx

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