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始めまして。 モデルのボーンをBlueScriptからいじりたいと思っています。 例えばですが、 SkeletalMeshの中の「Joint00」という名前のボーンを回転させる場合、 どのような手順を行えばいいのでしょうか。 SkeletalMeshではボーンを回転させたりは出来ないのでしょうか。 何か参考になるURLやマニュアル、関数一覧などありましたら 教えて頂ければ幸いです。 よろしくお願い致します。

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asked Apr 08 '14 at 01:18 PM in Japanese

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Facebookの「Unreal Engine ユーザー助け合い所」でお答えをいただけたようなので、こちらはクローズさせていただきます。 https://www.facebook.com/groups/unrealuserj/

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answered Apr 11 '14 at 12:53 PM

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