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How to add wireframe mode to a material function.

hi there, im trying to make a wireframe appear over another texture and ive made a Mat Layer Blend Simple and got two material functions to blend, but I cannot access the details panel in the material function to set to wireframe, any ideas? Btw, in each material function I have a Make Material Attributues, but its there that the details panel is empty, giving me only a Material Expression input field.

Product Version: UE 4.8
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asked Jul 28 '15 at 05:36 PM in Using UE4

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avatar image Weaver Mar 07 '16 at 06:10 AM

Unfortunately the only reference I could find "solving" this is to export a black and white wireframe texture of your mesh. This is great if you only have one thing you're trying to do this for - but generates an large amount of pain-in-the-ass work if it's many objects. Especially for something that I feel the engine could support.

I really simply cannot find any other way to do it.

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SO here is what I did:

Add 2 meshes to my blueprint. One with the original material, and one with the wireframe material. The you can resize the wireframe material to be on top of the original material. Cons: You need 2 meshes. Can be alot of work depending on your application. And offcourse can be CPU taxing. Pros: You can do lots of cool effects with the wireframe, like scale effects etc.

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answered May 04 '17 at 12:59 PM

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Marius Irgens
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