Save when 'Files need check-out' messages pop out crashes UE4 editor

Here’s a picture I captured just after crash.

following are steps to reproduce bug(I suppose):

  1. Create about 50~70 blueprints(some are inherited) that have references of FirstPersonCharacter in their bp.

  2. Make changes to FPSChar bp, press compile.

  3. There’ll be massive ‘Files need check-out’ messages pop out, press ctrl+s to save FPSChar bp while they poping
    out.

  4. Crash.

EDIT: crash can be prevented by turning off prompt message.

It’s under Edit → Editor preferences → Loading & Saving → Source Control → Prompt for Checkout on Asset Modification, uncheck this and messages are gone.

Hi CrispyVitamin,

Thanks for report! This is a known issue for which we have a fix in place for 4.9 that should guard against this (UE-16842). It hasn’t been integrated into 4.9 Preview 1, but should be in a future preview build. I’ll post here when I have some more information on when that will be, and ask you to try again without prompt message turned off. Thanks!

I got this problem in UE4.11.2

  • Could you provide logs from your project’s Saved->Logs folder?
  • Could you please cause crash again and provide your Machine ID from Crash Reporter window and ensure to hit send on report?

Thank you

I get this bug also since we upgraded to 4.11 from 4.10.

After I try to compile code it spawn about 20 to 50 Files need check out message. (It doesn’t crash)

In log files it reads (I only copied one line as it reads same for 81 other files):

LogSourceControl: Attempting "svn status --show-updates --## Heading ##verbose --xml "C:/Users/Kasi43/Documents/lazybanana/Unreal/Content/FirstPersonBP/Blueprints/C_Default.uasset" --non-interactive --trust-server-cert --username ###### --password ********

Could you tell me how I can fix this as it really is annyoing after a while :slight_smile:

Hello,

Please open a new post regarding this issue, as it is not directly related to original issue that was reported, which was a crash.

Thank you.