Media Texture Crashing
Quick question; im using a media file (.mp4 or .wmv) as a texture material in my scene. Preview goes fine, but i changed the stream mode to "from memory" and the standalone play crashes. If i switch it to "stream" then it renders as the base material (black essentially). Does anybody know what the problem is here? i feel like "from memory" should run smooth rather than crashing all the time.
asked Jul 30 '15 at 03:56 PM in Using UE4
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