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Does the small scale release of a work in progress game or tech demo need to be reported?

I like to provide fellow devs, Twitter followers, etc. with work in progress builds to show off individual features of my games. Am I required to report every one of these? Or just the final product release?

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asked Apr 08 '14 at 08:07 PM in Legal & Licensing

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SFtheWolf
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2 answers: sort voted first

I recognize there is some grey area in the middle possibly, but I would say that sharing with friends and family is not a release, but Steam Greenlight is a release. And every release needs to be reported.

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answered Apr 08 '14 at 08:17 PM

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atypic STAFF
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avatar image SFtheWolf Apr 08 '14 at 08:26 PM

What would you say if, for example, I uploaded a work in progress build to Dropbox and shared the link to that on Twitter and/or the Unreal forums or similar places?

(It's no problem to report I just figure you don't want to be inundated with mostly meaningless notices.)

avatar image Frozenfire Jun 09 '17 at 06:58 PM

sorry to resurrect an old thread. "but Steam Greenlight is a release"

does this mean that any game going through steam greenlight (and accepted ) has to be reported? If this is correct means we should be reporting our game.

avatar image atypic STAFF Jun 09 '17 at 07:00 PM

I'm not an expert on how Steam Greenlight works, but if it's available to the public on Steam, it's a release.

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Release reporting is mostly to track commercial releases, so I would say if you are doing that as part of your development process and not as your intended mechanism for release, it doesn't have to be reported.

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answered Apr 08 '14 at 08:35 PM

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atypic STAFF
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avatar image SFtheWolf Apr 08 '14 at 08:45 PM

Awesome! Thanks for being so prompt.

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