How is compatibility between UE4 and Blender regarding Vector Fields?
Basically is it possible to create your own vector fields within Blender, possible right now.
asked Apr 08 '14 at 08:22 PM in Using UE4
It seems like it's done : http://isathar.blogspot.ch/2014/11/test-release-blender-ue4-vector-fields.html
answered Nov 15 '14 at 06:14 PM
I don't think that's possible right now. Maya was the first one which had direct pipeline for vector fields, but Ruben has made this awesome script for Max the other day. Hopefully someone will find a solution for Blender too in the future.
answered Apr 08 '14 at 10:54 PM
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