How to set DemoSpectatorClass to a blueprint class?
I am trying to set the DemoSpectatorClass in DefaultEngine.ini to a blueprint class. I have got the DemoSpectatorClass working with a c++ class using:
[/Script/Engine.DemoNetDriver] NetConnectionClassName="/Script/Engine.DemoNetConnection" DemoSpectatorClass="/Script/Haiku.HaikuPlayerController_Demo"
I have tried changing it to: DemoSpectatorClass="/Game/Blueprint/Gameplay/PlayerController_Demo.PlayerController_Demo" DemoSpectatorClass="/Game/Blueprint/Gameplay/PlayerController_Demo.PlayerController_Demo_C"
but neither worked. What is the correct way of specifying a blueprint class for this? Thanks!!
asked Jul 31 '15 at 08:44 AM in C++ Programming
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