The distance between spawned static meshes

Hi guys! How to create a distance between the created?

Hi,

seems you add child actors into root object, in this case you can use “AddLocalOffset” if you drag wire from return value of “add child actor component”

note that any actions to child components more likely have word “local” in functions names, so when you need another local action just

p.s. don’t forget mark question as answered, so anyone else later can have same question and may find solution faster