Exposure can't be adjusted for SceneCaptures?
When a SceneCapture2D is set to "Final Color (LDR with PostProcess)" all post process options work except for automatic exposure and there seems to be no manual exposure option.
As a result the security cameras I'm working on are terribly underexposed in some darker areas. I could switch to a HDR rendertexture and manually do the exposure adjustment in a shader, but then I'd lose the other post process options.
Is there another way to have control over exposure for a LDR postprocessed capture that I've missed or is this a limitation on how SceneCapture2D works?
Thank you for your report. I was able to reproduce this issue and have entered a report to our rendering team. They are now looking into the issue. Please let us know if you encounter any more unexpected behavior.
answered Apr 12 '14 at 09:39 PM
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