Hi,
I just downloaded UE4, and editor works correctly until I hit “Play”. Then it crashes and exits. I’ve checked if it was USB device bug by disconnecting all USB devices to no avail.
I’ve also been searching in forums, but I have not been able to find anything about it. My system is a MacBook Pro (probably below specs, but editor works) with Mavericks (10.9.2). It seems to be related to something with audio, but I can’t find anywhere in forums or in answerhub anything about it.
I include logs in this post, here are first lines of both of them. First, basic template:
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 dyld 0x00007fff6c5ec09d dyld_fatal_error + 1
1 dyld 0x00007fff6c5eedf6 dyld::fastBindLazySymbol(ImageLoader**, unsigned long) + 171
2 libdyld.dylib 0x00007fff8f16b2dd dyld_stub_binder_ + 13
3 ??? 0x00000001080df008 0 + 4430098440
4 UE4Editor-CoreAudio.dylib 0x0000000113a69711 FCoreAudioSoundBuffer::CreateQueuedBuffer(FCoreAudioDevice*, USoundWave*) + 257
5 UE4Editor-CoreAudio.dylib 0x0000000113a6cae2 FCoreAudioSoundSource::Init(FWaveInstance*) + 66
6 UE4Editor-Engine.dylib 0x00000001064f0d70 FAudioDevice::StartSources(TArray<FWaveInstance*, FDefaultAllocator>&, int, bool) + 944
7 UE4Editor-Engine.dylib 0x00000001064f1517 FAudioDevice::Update(bool) + 1287
And this one is for Flappy Bird clone:
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 dyld 0x00007fff5fe3e09d dyld_fatal_error + 1
1 dyld 0x00007fff5fe40df6 dyld::fastBindLazySymbol(ImageLoader**, unsigned long) + 171
2 libdyld.dylib 0x00007fff8f4b52dd dyld_stub_binder_ + 13
3 ??? 0x0000000106dd3008 0 + 4410126344
4 UE4Editor-Engine.dylib 0x00000001051d7532 FAsyncVorbisDecompressWorker::DoWork() + 114
5 UE4Editor-Engine.dylib 0x0000000105201774 FAsyncTask<FAsyncVorbisDecompressWorker>::Start(bool) + 228
6 UE4Editor-Engine.dylib 0x00000001051e63be FAudioDevice::Precache(USoundWave*, bool, bool) + 718
7 UE4Editor-CoreAudio.dylib 0x00000001127f2cf3 FCoreAudioSoundBuffer::Init(FAudioDevice*, USoundWave*, bool) + 163
Has anyone had this same problem?