Components added to player move faster then Player
Hello everyone, so i just built the 4.9 from source and i started a complete blank project with no starter pack. i then created a gamemode blueprint, then a Player. i when to input in project settings and created W A S D keys for movement. i then opened the player Event Graph Created the basic blueprints to move and it works! but now here's the issue. i go to viewport and add Component and Select the Leap Motion Controller so i can use the hands attached to the player so when i walk the hands follow, well thats not the case. when i try walking. the hands move away from the player at almost 2x the speed of the player. i dont know why. i went through every setting. i made sure the component was child to the Mesh and Capsule Parent. i tried the "Auto attach to Player" but then the hands dont even show up then. Im at a loss with this. i just want to move the player with the leap motion controller to follow so hands are always on view
Thanks for the help if possible!
asked Aug 02 '15 at 01:32 PM in Using UE4
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