UE4 Packaging and cooking fail

ainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:769][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Sandstone_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Rock_Sandstone_N.ua
MainFrameActions: Packaging (Windows (64-bit)): sset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:771][ 0]LogSavePackage: Save=1.955259ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:772][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:779][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Burst_M → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Burst_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:780][ 0]LogSavePackage: Save=0.548573ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:780][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Burst_M.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:786][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/Bubbles → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/Bubbles.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:787][ 0]LogSavePackage: Save=0.533359ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:787][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/Bubbles.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:790][ 0]LogCook:Display: Cooking /Game/StarterContent/GlobalMaterialParameters/FoliageShaderMaterialParameters → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/GlobalMaterialParameters/FoliageShaderMaterialParameters.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:790][ 0]LogSavePackage: Save=0.263900ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:791][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/GlobalMaterialParameters/FoliageShaderMaterialParameters.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:795][ 0]LogCook:Display: Cooking /Game/MarioTextures/StoneBlock_S → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/MarioTextures/StoneBlock_S.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:804][ 0]LogSavePackage: Save=8.455331ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:804][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/MarioTextures/StoneBlock_S.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:809][ 0]LogCook:Display: Cooking /Game/MarioTextures/FireFlower_S → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/MarioTextures/FireFlower_S.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:811][ 0]LogSavePackage: Save=1.911958ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:811][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/MarioTextures/FireFlower_S.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:817][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_Underground_PipeCap_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_Underground_PipeCap_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:823][ 0]LogSavePackage: Save=4.959095ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:823][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_Underground_PipeCap_N.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:835][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_Marble_D → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_Marble_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:836][ 0]LogSavePackage: Save=0.894393ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:836][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_Marble_D.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:840][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Concrete_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:840][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_N. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:843][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Floor01_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Concrete_Floor01_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:844][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Floor01_N. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:847][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Floor01 → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Concrete_Floor01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:847][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Floor01. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:856][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_CobbleStone_Roug
MainFrameActions: Packaging (Windows (64-bit)): h_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:858][ 0]LogSavePackage: Save=1.105630ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:858][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:864][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_PlantPot_M → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_PlantPot_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:865][ 0]LogSavePackage: Save=0.785263ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:865][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_PlantPot_M.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:873][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_Metal_Metal03_D → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_Metal_Metal03_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:882][ 0]LogSavePackage: Save=9.007999ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:882][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_Metal_Metal03_D.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:918][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Wood_Floor_Walnu
MainFrameActions: Packaging (Windows (64-bit)): t_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:920][ 0]LogSavePackage: Save=2.178199ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:920][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:943][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_COG_BuildingSetA_Door_M → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_COG_BuildingSetA_Door_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:945][ 0]LogSavePackage: Save=2.250464ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:945][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_COG_BuildingSetA_Door_M.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:955][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_Building_01_D → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_Building_01_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:956][ 0]LogSavePackage: Save=0.631663ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:956][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_Building_01_D.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:959][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_10_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Rock_10_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:960][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_10_N. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:981][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rocket_ExampleAsset_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Rocket_ExampleAsset_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:984][ 0]LogSavePackage: Save=1.711839ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.16:984][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Rocket_ExampleAsset_N.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:017][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Ground_Grass_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:019][ 0]LogSavePackage: Save=2.022258ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:019][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Ground_Grass_N.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:033][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_FloorMarble_D → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_FloorMarble_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:034][ 0]LogSavePackage: Save=0.630493ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:034][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_FloorMarble_D.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:043][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Flag_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Flag_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:045][ 0]LogSavePackage: Save=1.626993ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:045][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Flag_N.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:066][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/T_Mug_M → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Materials/T_Mug_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:068][ 0]LogSavePackage: Save=1.801951ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:068][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Materials/T_Mug_M.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:077][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_Tech_Step_1_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_Tech_Step_1_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:078][ 0]LogSavePackage: Save=0.670868ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:078][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_Tech_Step_1_N.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:084][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_COG_Metal_Rust_03_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_COG_Metal_Rust_03_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:086][ 0]LogSavePackage: Save=2.288791ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:087][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_COG_Metal_Rust_03_N.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:121][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_D → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Wood_Oak_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:123][ 0]LogSavePackage: Save=2.177906ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:123][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Wood_Oak_D.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:146][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_Door_Hinged_Metal_M → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_Door_Hinged_Metal_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:149][ 0]LogSavePackage: Save=2.117929ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:149][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_Door_Hinged_Metal_M.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:166][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_Security_Camera_Base_M → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_Security_Camera_Base_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:167][ 0]LogSavePackage: Save=0.636637ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:167][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_Security_Camera_Base_M.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:170][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_PaintedMetal01_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_PaintedMetal01_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:171][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PaintedMetal01_N. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:207][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_D → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Metal_Rust_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:209][ 0]LogSavePackage: Save=1.956136ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:209][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Metal_Rust_D.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:230][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_D → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Ground_Grass_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:232][ 0]LogSavePackage: Save=1.093049ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:232][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Ground_Grass_D.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:238][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:239][ 0]LogSavePackage: Save=0.537162ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.17:239][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset’
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MainFrameActions: Packaging (Windows (64-bit)): et
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:363][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_04_R → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_CobbleStone_04_R.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:363][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_CobbleStone_04_R. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:376][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Chair_M → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Chair_M.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:413][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:445][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_CobbleStone_Peb
MainFrameActions: Packaging (Windows (64-bit)): ble_N.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:447][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:467][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:467][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:467][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark’ while loading …/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:468][ 0]LogUObjectGlobals:Warning: Failed to load ‘…/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset’: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark’ while loading …/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:468][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark_n’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:468][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark_n’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark_n’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:469][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark_n’ while loading …/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:469][ 0]LogUObjectGlobals:Warning: Failed to load ‘…/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset’: Can’t find file for asset ‘/Game/ExampleContent/Scrip
MainFrameActions: Packaging (Windows (64-bit)): tExamples/PivotPainter/Textures/Bark_n’ while loading …/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset.
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:470][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_D’ while loading …/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:471][ 0]LogUObjectGlobals:Warning: Failed to load ‘…/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset’: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_D’ while loading …/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:471][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Branch_m’
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:472][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Branch_m’ while loading …/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:472][ 0]LogUObjectGlobals:Warning: Failed to load ‘…/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset’: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Branch_m’ while loading …/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:472][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_N’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:473][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_N’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_N’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:473][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_N’ while loading …/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:473][ 0]LogUObjectGlobals:Warning: Failed to load ‘…/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset’: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_N’ while loading …/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:474][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:474][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:475][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark’ while loading …/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:475][ 0]LogUObjectGlobals:Warning: Failed to load ‘…/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset’: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark’ while loading …/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:476][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark_n’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:476][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark_n’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark_n’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:476][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark_n’ while loading …/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:477][ 0]LogUObjectGlobals:Warning: Failed to load ‘…/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset’: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark_n’ while loading …/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:477][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_D’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:477][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_D’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_D’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:478][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_D’ while loading …/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:478][ 0]LogUObjectGlobals:Warning: Failed to load ‘…/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset’: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_D’ while loading …/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:479][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Branch_m’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:479][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Branch_m’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Branch_m’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:479][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Branch_m’ while loading …/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:480][ 0]LogUObjectGlobals:Warning: Failed to load ‘…/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset’: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Branch_m’ while loading …/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:480][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_N’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:480][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_N’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_N’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:480][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_N’ while loading …/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:481][ 0]LogUObjectGlobals:Warning: Failed to load ‘…/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset’: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_N’ while loading …/…/…/…/…/…/Users/Joel/Desktop/DMAMarioGame 4.8/Content/StarterContent/Materials/Tree_With_Branches.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:491][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Branch_m’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:492][ 0]LoadErrors: Info Failed to load /Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Branch_m.Branch_m Referenced by MaterialExpressionTextureSample_0
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:492][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Branch_m’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Branch_m’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:492][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Branch_m’ while loading NULL.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:492][ 0]LoadErrors: Info Failed to load /Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Branch_m.Branch_m Referenced by MaterialExpressionTextureSample_0
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:493][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Branch_m’: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Branch_m’ while loading NULL.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:493][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_N’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:493][ 0]LoadErrors: Info Failed to load /Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_N.branch_N Referenced by MaterialExpressionTextureSample_1
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:493][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_N’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_N’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:494][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_N’ while loading NULL.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:495][ 0]LoadErrors: Info Failed to load /Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_N.branch_N Referenced by MaterialExpressionTextureSample_1
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:495][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_N’: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_N’ while loading NULL.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:495][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_D’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:496][ 0]LoadErrors: Info Failed to load /Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_D.branch_D Referenced by MaterialExpressionTextureSample_2
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:496][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_D’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_D’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:496][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_D’ while loading NULL.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:496][ 0]LoadErrors: Info Failed to load /Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_D.branch_D Referenced by MaterialExpressionTextureSample_2
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:497][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_D’: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/branch_D’ while loading NULL.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:497][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark_n’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:497][ 0]LoadErrors: Info Failed to load /Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark_n.Bark_n Referenced by MaterialExpressionTextureSample_3
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:497][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark_n’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark_n’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:498][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark_n’ while loading NULL.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:498][ 0]LoadErrors: Info Failed to load /Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark_n.Bark_n Referenced by MaterialExpressionTextureSample_3
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:498][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark_n’: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark_n’ while loading NULL.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:498][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:499][ 0]LoadErrors: Info Failed to load /Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark.Bark Referenced by MaterialExpressionTextureSample_6
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:499][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:499][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark’ while loading NULL.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:499][ 0]LoadErrors: Info Failed to load /Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark.Bark Referenced by MaterialExpressionTextureSample_6
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:500][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark’: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark’ while loading NULL.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:500][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:501][ 0]LoadErrors: Info Failed to load /Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark.Bark Referenced by MaterialExpressionTextureSample_7
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:501][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:502][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark’ while loading NULL.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:502][ 0]LoadErrors: Info Failed to load /Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark.Bark Referenced by MaterialExpressionTextureSample_7
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:502][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark’: Can’t find file for asset ‘/Game/ExampleContent/ScriptExamples/PivotPainter/Textures/Bark’ while loading NULL.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:506][ 0]LogMaterial: Missing cached shader map for material Tree_With_Branches, compiling.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:508][ 0]LogMaterial:Warning: Failed to compile Material /Game/StarterContent/Materials/Tree_With_Branches.Tree_With_Branches for platform PCD3D_SM5, Default Material will be used in game.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:509][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:511][ 0]LogMaterial: Missing cached shader map for material Tree_With_Branches, compiling.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:513][ 0]LogMaterial:Warning: Failed to compile Material /Game/StarterContent/Materials/Tree_With_Branches.Tree_With_Branches for platform PCD3D_SM4, Default Material will be used in game.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:514][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:517][ 0]LogMaterial: Missing cached shader map for material Tree_With_Branches, compiling.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:520][ 0]LogMaterial:Warning: Failed to compile Material /Game/StarterContent/Materials/Tree_With_Branches.Tree_With_Branches for platform GLSL_150, Default Material will be used in game.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:520][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:522][ 0]LogMaterial: Missing cached shader map for material Tree_With_Branches, compiling.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:525][ 0]LogMaterial:Warning: Failed to compile Material Instance /Game/StarterContent/Materials/Tree_wb_Leaves.Tree_wb_Leaves with Base Tree_With_Branches for platform PCD3D_SM5, Default Material will be used in game.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:525][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:528][ 0]LogMaterial: Missing cached shader map for material Tree_With_Branches, compiling.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:530][ 0]LogMaterial:Warning: Failed to compile Material Instance /Game/StarterContent/Materials/Tree_wb_Leaves.Tree_wb_Leaves with Base Tree_With_Branches for platform PCD3D_SM4, Default Material will be used in game.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:531][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:533][ 0]LogMaterial: Missing cached shader map for material Tree_With_Branches, compiling.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:536][ 0]LogMaterial:Warning: Failed to compile Material Instance /Game/StarterContent/Materials/Tree_wb_Leaves.Tree_wb_Leaves with Base Tree_With_Branches for platform GLSL_150, Default Material will be used in game.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:536][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:539][ 0]LogMaterial: Missing cached shader map for material Tree_With_Branches, compiling.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:541][ 0]LogMaterial:Warning: Failed to compile Material Instance /Game/StarterContent/Materials/Tree_wb_branches.Tree_wb_branches with Base Tree_With_Branches for platform PCD3D_SM5, Default Material will be used in game.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:541][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:544][ 0]LogMaterial: Missing cached shader map for material Tree_With_Branches, compiling.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:546][ 0]LogMaterial:Warning: Failed to compile Material Instance /Game/StarterContent/Materials/Tree_wb_branches.Tree_wb_branches with Base Tree_With_Branches for platform PCD3D_SM4, Default Material will be used in game.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:546][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:548][ 0]LogMaterial: Missing cached shader map for material Tree_With_Branches, compiling.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:551][ 0]LogMaterial:Warning: Failed to compile Material Instance /Game/StarterContent/Materials/Tree_wb_branches.Tree_wb_branches with Base Tree_With_Branches for platform GLSL_150, Default Material will be used in game.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:551][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:557][ 0]LogRedirectors: String Asset Reference ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree.tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:557][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:557][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:558][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:558][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:558][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:558][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:559][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree.tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:559][ 0]LogRedirectors: Not Found!
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:559][ 0]LogRedirectors: String Asset Reference ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree.tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:559][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:559][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:560][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:560][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:560][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:560][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:561][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree.tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:561][ 0]LogRedirectors: Not Found!
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:561][ 0]LogRedirectors: String Asset Reference ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree.tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:561][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:561][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:562][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:562][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:562][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:562][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:563][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree.tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:563][ 0]LogRedirectors: Not Found!
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:563][ 0]LogRedirectors: String Asset Reference ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree.tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:563][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:563][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:563][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:564][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:564][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:564][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:564][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree.tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:564][ 0]LogRedirectors: Not Found!
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:564][ 0]LogRedirectors: String Asset Reference ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree.tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:565][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:565][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:565][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:566][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:566][ 0]LogLinker:Warning: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:566][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’: Can’t find file ‘/Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:567][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/ExampleContent/ScriptExamples/PivotPainter/StaticMesh/tree.tree’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:567][ 0]LogRedirectors: Not Found!
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:569][ 0]LogCook:Display: Cooking /Game/StarterContent/StaticMesh/tree → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/StaticMesh/tree.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:571][ 0]LogSavePackage: Save=1.133717ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:571][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/StaticMesh/tree.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:578][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/T_Fish_D → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Materials/T_Fish_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:579][ 0]LogSavePackage: Save=0.574611ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:579][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Materials/T_Fish_D.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:587][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_Fire_D → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_Fire_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:588][ 0]LogSavePackage: Save=0.555594ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:588][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_Fire_D.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:672][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_ExampleLayers_Metal01_D → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_ExampleLayers_Metal01_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:674][ 0]LogSavePackage: Save=2.189316ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:675][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_ExampleLayers_Metal01_D.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:739][ 0]LogCook:Display: Cooking /Game/MarioTextures/Mush_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/MarioTextures/Mush_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:772][ 0]LogSavePackage: Save=33.421669ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:772][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/MarioTextures/Mush_N.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:788][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_M → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:789][ 0]LogSavePackage: Save=0.964902ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:789][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:846][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Fabric_Weave → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Fabric_Weave.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:847][ 0]LogSavePackage: Save=0.607672ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:847][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Fabric_Weave.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:892][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_COG_City_Decos_Bench_M → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_COG_City_Decos_Bench_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:901][ 0]LogSavePackage: Save=8.601324ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:901][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_COG_City_Decos_Bench_M.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:913][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_COG_City_AboveGround_Railing_D → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_COG_City_AboveGround_
MainFrameActions: Packaging (Windows (64-bit)): Railing_D.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:915][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_COG_City_AboveGround_Railing_D.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:920][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_PlantBark_D → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_PlantBark_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:921][ 0]LogSavePackage: Save=0.897904ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:921][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_PlantBark_D.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:933][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_FloorTileMaskes_M → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_FloorTileMaskes_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:934][ 0]LogSavePackage: Save=0.550035ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:934][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_FloorTileMaskes_M.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:952][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Perlin_Noise_M → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:954][ 0]LogSavePackage: Save=1.227047ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:954][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:962][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Toy_Cow_M → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Toy_Cow_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:963][ 0]LogSavePackage: Save=0.610890ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:963][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Toy_Cow_M.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:967][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_PatchyGrass_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_PatchyGrass_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:967][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PatchyGrass_N. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:970][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Noise_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Ground_Noise_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.18:970][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_Noise_N. Package will not be saved.
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:017][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_COG_City_Roof_Trim_Var1_AO → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_COG_City_Roof_Trim_Var1_AO.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:052][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_D → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:190][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_Stairs_M → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_Stairs_M.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:203][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_UNV_Concrete02_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_UNV_Concrete02_N.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:225][ 0]LogCook:Display: Cooking /Game/MarioTextures/MushGreen_D → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/MarioTextures/MushGreen_D.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:276][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:303][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_ExampleLayers_Metal01_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_ExampleLayers_Metal01_N.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:312][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Base_Metal_Gray_D → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Base_Metal_Gray_D.
MainFrameActions: Packaging (Windows (64-bit)): uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:344][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_FloorTiles2_M → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_FloorTiles2_M.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:366][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_COG_City_JusticePlinths_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_COG_City_JusticePlinths_N.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:376][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Smoke_Tiled_D → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:381][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Detail_03_D → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Rock_Detail_03_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:381][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_Detail_03_D. Package will not be saved.
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:422][ 0]LogCook:Display: Cooking /Game/MarioTextures/MarioTimeSprite → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/MarioTextures/MarioTimeSprite.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:428][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_PlantSoil_D → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_PlantSoil_D.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:435][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_DesertCrystal01_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_DesertCrystal01_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:436][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_DesertCrystal01_N. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:470][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_D → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:472][ 0]LogSavePackage: Save=2.074336ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:472][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:493][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Rock_Smooth_Gr
MainFrameActions: Packaging (Windows (64-bit)): anite_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:495][ 0]LogSavePackage: Save=1.256889ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:495][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:521][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Tech_Panel_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:524][ 0]LogSavePackage: Save=2.373344ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:524][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Tech_Panel_N.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:534][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/Branch_m → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/Branch_m.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:536][ 0]LogSavePackage: Save=1.401127ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:536][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/Branch_m.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:557][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_FloorTiles_M → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_FloorTiles_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:558][ 0]LogSavePackage: Save=0.580170ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:558][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_FloorTiles_M.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:579][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_COG_City_JusticePlinths_M → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_COG_City_JusticePlinths_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:582][ 0]LogSavePackage: Save=1.953503ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:582][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_COG_City_JusticePlinths_M.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:606][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_ExampleLayers_Metal02_D → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_ExampleLayers_Metal02_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:608][ 0]LogSavePackage: Save=1.880360ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:608][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_ExampleLayers_Metal02_D.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:621][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Fabric_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Fabric_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:622][ 0]LogSavePackage: Save=0.892637ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:622][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Fabric_N.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:641][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_COG_Generic_Concrete_Base02_D → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_COG_Generic_Concrete_Base02_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:648][ 0]LogSavePackage: Save=2.074628ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:648][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_COG_Generic_Concrete_Base02_D.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:658][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Hex_Tile_M → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:659][ 0]LogSavePackage: Save=0.610013ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:659][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:671][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:673][ 0]LogSavePackage: Save=2.053563ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:673][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:685][ 0]LogCook:Display: Cooking /Game/MarioModels/SRC_ForEnemies/Textures/KoopaBody_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/MarioModels/SRC_ForEnemies/Textures/KoopaBody_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:686][ 0]LogSavePackage: Save=0.920139ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:686][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/MarioModels/SRC_ForEnemies/Textures/KoopaBody_N.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:693][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/creatureLegs_m → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/creatureLegs_m.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:694][ 0]LogSavePackage: Save=0.687252ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:694][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/creatureLegs_m.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:715][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_COG_City_Justice_Floor_Trims_M → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_COG_City_Justice_Floor_Trims_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:717][ 0]LogSavePackage: Save=1.731734ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:718][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_COG_City_Justice_Floor_Trims_M.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:739][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Door_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Door_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:741][ 0]LogSavePackage: Save=1.899963ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:741][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Door_N.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:754][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_TableRound_M → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_TableRound_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:755][ 0]LogSavePackage: Save=1.084564ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:756][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_TableRound_M.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:762][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Base_Metal_Gray_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Base_Metal_Gray_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:762][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Base_Metal_Gray_N. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:768][ 0]LogCook:Display: Cooking /Game/MarioTextures/Spikes_D → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/MarioTextures/Spikes_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:773][ 0]LogSavePackage: Save=4.568512ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:773][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/MarioTextures/Spikes_D.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:791][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_M → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:793][ 0]LogSavePackage: Save=0.921017ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:793][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:819][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_TableRound_N → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_TableRound_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:821][ 0]LogSavePackage: Save=1.855492ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:821][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_TableRound_N.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:830][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_Butterfly_Wing_M → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_Butterfly_Wing_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:830][ 0]LogSavePackage: Save=0.544184ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:830][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/Assets/Textures/T_Butterfly_Wing_M.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:838][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_D → C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:839][ 0]LogSavePackage: Save=0.761858ms
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:840][ 0]LogSavePackage: Async saving from memory to ‘C:/Users/Joel/Desktop/DMAMarioGame 4.8/Saved/Cooked/WindowsNoEditor/DMAMarioGame/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:845][ 0]LogChunkManifestGenerator:Display: Saving asset registry.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:853][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 1461, size is 716.54kb
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:855][ 0]LogChunkManifestGenerator:Display: Done saving asset registry.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:992][ 0]LogCook:Display: Cook by the book total time in tick 46.161265s total time 50.467239
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.19:993][ 0]LogCookCommandlet:Display: GC…
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.20:469][ 0]LogInit:Display:
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.20:469][ 0]LogInit:Display: Warning/Error Summary
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.20:469][ 0]LogInit:Display: ---------------------
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.20:470][ 0]LogInit:Display: LogBlueprint:Error: [compiler MarioEnemyCharacter] Error This blueprint (self) is not a BTNode, therefore ’ Node Owner ’ must have a connection.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.20:470][ 0]LogInit:Display: LogBlueprint:Error: [compiler MarioEnemyCharacter] Error The current value (0) of the ’ Node Owner ’ pin is invalid: String NewDefaultValue ‘0’ specified on object pin ‘NodeOwner’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.20:470][ 0]LogInit:Display: LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip):
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (C:/Program Files/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}…)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (C:/Program Files/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.20:471][ 0]LogInit:Display: BlueprintLog:Warning: Warning /Game/Character/Mario_Character_Source/Mario_Char.Mario_Char: Variable ‘MovementComponent.UpdatedComponent’ was automatically changed to ‘MovementComponent.UpdatedPrimitive’. Verify that logic works as intended. (This warning will disappear once the blueprint has been resaved)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.20:472][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MarioGame] Warning ‘Item’ is already a ‘Audio Manager’, you don’t need Cast To AudioManager .
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.20:472][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MarioGame] Warning [0008.17] Compile of MarioGame successful, but with 2 Warning(s) [in 24 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.20:472][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MarioGame] Warning [0008.17] Compile of MarioGame successful, but with 3 Warning(s) [in 2 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.20:472][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MarioEnemyCharacter] Warning [0008.35] Compile of MarioEnemyCharacter failed. 4 Fatal Issue(s) 0 Warning(s) [in 38 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.02-17.59.20:472][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MarioEnemyCharacter] Warning [0008.35] Compile of MarioEnemyCharacter failed. 4 Fatal Issue(s) 1 (post truncated)