Taking High-res screen shot, crashes Editor when rotating sphere in Material Editor

Taking High-res screen shot, crashes Editor when rotating sphere in Material Editor.

Does just what it states, when I use take high res screenshot, and use a multiplier higher than 1, and afterwards enter the material editor, and rotate around the preview sphere, unrealed crashes.

Hello,

Thank you for your report. Could you please go into your [Project Name]/Saved/Logs folder and attach the log file to your post? That will let us further investigate the crash.

Thank you!

link text
The QAGame.log file is 6+mb big… Since I’ve continued to work in the engine…

Hello,

Thank you for your patience. We were able to reproduce this issue and have entered a report for it. Please let us know if you encounter any other unexpected behavior.

Cheers!