Quickstart guide widget HUD does not update

i am trying to track a boolean on a hud via widget. I reduced the boolean to a text string in the widget that is suppose to change with a keystroke. the keystroke also prints a string of the bool value so i know its updating.

i followed the quickstart tutorial, however the text on the hud does not change when the value changes. the guide even addresses this in step 5 of the scripting section, but does not cover how to fix it.

I am new to UE4 and gamedev in general but all the solutions i have come across seem very complex or overly expensive. is there something i am missing to get the hud to update?

apparently there was some redundancy messing things up. I changed something and it started working.