Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

Remove Light

Hi, so I have a level with lots of stuff in it and a cave. The problem is that in the cave it's not dark... I don't have any lights in it, I only have a Directional light and a Sky Light in the level. So my question is how do I block the light from these two lights to go into the cave so that I can place some point lights in it and create a nice mood. Thanks in advance!

P.S: Sorry if my question is dumb or anything, I'm kinda new at this.

Product Version: UE 4.8
more ▼

asked Aug 05 '15 at 08:21 AM in Using UE4

avatar image

27 12 11 31

avatar image Xenome Aug 05 '15 at 08:28 AM

Does the cave have anything visible from the outside, as in an actual mountain or equivalent geometry, or is it just a "tube" with all normals facing inwards? Is the surrounding mesh (if there is one) set to cast shadows? Does the directional light cast shadows? Is the skylight set to cast shadows?

avatar image Vulka3 Aug 05 '15 at 12:58 PM

The first question - As I understand it you mean if the problem is in the light adaptation so the answer is yes. As I stand infront of the cave (without actually entering the cave) I can see everything inside it (for now it's just the terrain but still... I can see it as if it's not in a cave. 2. All the mesh in the level is set to cast shadows. 3.4. Both lights are set to cast shadows too.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

OK, so I figured out that the problem comes from the Sky light... When I turn the intensity down to 0 the cave is dark again but some other places are becoming dark too and I was wondering if It's possible to "tell" the sky light where to work (like a with a Volume or something) or where to be excluded.

more ▼

answered Aug 05 '15 at 01:20 PM

avatar image

27 12 11 31

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question