UI Buttons not triggering?

I’m having trouble with buttons in my UI not working.
I click them in the game, they depress but the blueprint shows no activity. the OnClicked events don’t even send out a pulse. any idea whats up?

So it looks like the buttons work, they don’t show the pulse but they will trigger a print string.

So its just the variables that aren’t being set. shouldn’t I be able to set my variables in this manner?

Try “Get Player Character”

I had a similar question which was kindly solved for me, maybe this will help.

If you runs print string from the Cast Failed pin you’ll see that your cast is not working. As the other guy suggests you need to use Get Player Character not Pawn