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Trigger event in level blueprint with button in UI blueprint

I'm trying to trigger an event in my level blueprint when a UMG UI button is pressed

Here's a crude and oversimplified illustration of what I'm attempting

alt text

Product Version: UE 4.7
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example.jpg (274.5 kB)
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asked Aug 06 '15 at 02:05 PM in Blueprint Scripting

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MrGrins
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If you are creating the widget from your level bp, in begin play event and from the created wg bind an event to "On Clicked" event

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answered Aug 06 '15 at 03:22 PM

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Mhousse1247
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avatar image MrGrins Aug 06 '15 at 03:59 PM

I was a little confused at first but it works! Here's a shot to clarify for people seeking this solution in the future alt text

blueprint.jpg (350.6 kB)
avatar image Carnage97 Jan 26 '19 at 01:54 PM

How would you adjust it to not print string but to possess a character

avatar image so2gamemake Apr 04 '18 at 03:04 AM

Worked for me in UE4.19 Cheers!

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