No value will be returned by reference?
I have an event node in my player class that executes on server and it takes an array parameter of a custom actor component class I created.
When using the event node, there is a note on the bottom of it that states: No Value will be returned by reference. Does anyone know what would cause such a thing as well as a potential fix? The value itself sends nothing, I've checked with print strings and all.
asked Aug 06 '15 at 02:46 PM in Bug Reports
After doing a bit more digging I found that this is a known issue (UE-20613) and it has been sent to the developers for further consideration. I have provided a link to the original thread. Please feel free to visit that link for future updates on this issue.
Make it a great day
answered Sep 16 '15 at 08:54 PM
Rudy Q ♦♦ STAFF
I solve it!
answered May 08 '19 at 10:13 AM
Problem is occurring in 4.21.2
No value will be returned by reference. Parameter 'Measurements'. Node: Bind Event to Measurement The variable is not set to pass by reference.
answered Feb 11 '19 at 12:27 PM
I ran into this issue when trying to call an RPC in my Gamestate BP. I put the rpc in my playercontroller instead and it worked. I'm guessing it was something to do with ownership.
answered Apr 11 '19 at 11:26 PM
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