I already found some of these questions on the hub, but none of them really fitted my problem.
I want to create an opening door, not one like on the wiki that moves up and down, but one that rotates. Not much of a difference. When I enter the collision box, the door starts opening. If I stand still as soon as it starts opening, the endoverlap event fires and the door starts jittering between opening and closing.
Here is a screenshot of my blueprint. It is exactly the same like in the tutorial, so I don’t know why it starts jittering. I could create a state for the door and stop the endoverlap event from firing until the door is fully opened, but that is not the good way I guess.
Anyone with the same issue here?
Thanks in advance.