I have this building that i would like to have mirrored.
It is made up of of several meshes that i put in a blueprint.
I need it several times and half of those times I need it mirrored.
Scaling the entire object doesn’t work as all the meshes are scaled in their local axis for some reason.
[This is described here:][2]
Is there any way to mirror the entire structure without making a second blueprint and mirroring every mesh by hand?