AI doesn't move in packaged game
Hello guys. I've recently upgraded my project to 4.8 from 4.7 and now my ai character just doesn't want to move in the packaged game. There is no problem when playing in the editor. I tried to visualize the navmesh in the packaged game by executing the blueprint node "Execute Console Command" with command "show navigation" but doesn't show anything (btw I don't know if this is available in a game packaged with shipping configuration). Thanks, Gabor
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Hey EasternWize,
Thank you for bringing this to our attention. Are you using custom AI or are you using AI from one of the templates or learning projects we have available? Are you able to replicate this AI issue with a regular Unreal Engine 4 template? Have you tried copying your project to a 4.9 Preview 2 version to see if the same issue persists?
Looking forward to hearing back from you, thanks!
Hi Samantha,
Thanks for the quick response! I'm using custom AI. Tried it with 4.9 preview 2 with same results. Works in editor, doesn't work in packaged game. I also tried packaging the example project posted here: Behaviour trees support stream and it seems that it's fine. I think I'm gonna check my behaviour tree.