AI doesn't move in packaged game
Hello guys. I've recently upgraded my project to 4.8 from 4.7 and now my ai character just doesn't want to move in the packaged game. There is no problem when playing in the editor. I tried to visualize the navmesh in the packaged game by executing the blueprint node "Execute Console Command" with command "show navigation" but doesn't show anything (btw I don't know if this is available in a game packaged with shipping configuration).
asked Aug 06 '15 at 09:33 PM in Packaging & Deployment
So, in the project settings under Navigation Mesh I checked Forced Rebuild on Load and changed Runtime Generation to Dynamic (same as in my RecastNavMesh-Default) and tadaaaa... now my AI started to move in the packaged project.
answered Aug 07 '15 at 09:13 PM
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