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Random point on a surface?

I would like to get a random point of the surface of a mesh or collision. Is this possible?

I'm trying to generate random branches on a tree and for that I need random starting points on the trunk.

Product Version: UE 4.8
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asked Aug 07 '15 at 05:08 PM in Using UE4

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avatar image DesertEagle_PWN Oct 18 '15 at 02:59 PM

I too would like to get a point on a mesh surface. Rama released a function to get the closest point using simple collision primitives; however, you may be able to adjust it some to get what you need https://wiki.unrealengine.com/Mesh_Collision,_Obtain_Closest_Point_on_Mesh_Surface_To_Other_Point

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