Push a widget button with leap motion finger
How can i push the widget button with a finger from the leap motion hand?
The buttons are connected to commands that work ( if i send the mousecurser to the display and then could click a button that exits the game to test the button, it worked...
The leap motion hand goes right through the button, even when it can punch a destructable mesh, so collision must be on.
Anybody? I want to make this working to spawn blocks :
there will be over a 100 block actors with different properties, and you can`t see your keyboard in VR. There awill be toomany blocks to put under the keybindings of the actual keyboard. i need an ingame solution. Also for the virtual keyboard.
I guess you could spawn a Widget interactor and attach it to the bone but i haven't tried yet.
answered May 07 '19 at 08:32 AM
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