RPCS doesn't work
I want A character can change other B character("Flagholder")'s variable("Command"),but it‘s always work on server except my client，I don’t know why..... the functions look like this：
B character's head file
definition： In my A's Blueprints that is Inherited from A character，when evet happens ,this functions will be called.
asked Aug 07 '15 at 07:36 PM in C++ Programming
I don't know why it's doesn't work in blueprint,But I bind "Action" in C++,It's fixed............
answered Aug 08 '15 at 05:16 PM
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