BlueprintImplementableEvent not showing in editor
I'm declaring following event function inside my Actor.h:
But it doesn't appear in graph editor. Switching off context sensitive doesn't help.
asked Aug 07 '15 at 07:41 PM in Blueprint Scripting
If you want to call a code function inside a blueprint then you want to give it the specifier BlueprintCallable. BlueprintImplementableEvent is used when you have basic functionality of a function in code but plan to override that functionality in a blueprint and should appear in the override list of the blueprints function list.
answered Aug 07 '15 at 08:05 PM
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