Lighting looks awful
I have a large cube set up in a level with a directional light and the bp_sky attached. A building I have set up is lit on one side, but the other side is completely black. How do I make it so that the light "bleeds over" so to say. Or if I need to make multiple lights, which ones are good for this? Thanks!
asked Aug 09 '15 at 03:30 AM in Using UE4
You have to add a skylight :)
answered Aug 09 '15 at 09:18 AM
Add a skylight in addition to the directional light.
answered Aug 09 '15 at 11:24 AM
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