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attach weapon on a socket

Hi , i m french sorry for m'y english i Start on unreal engine and i need help for create an trade weapon system. Look first 30 second

https://www.youtube.com/watch?v=DrX1QV_pj8k

i would like when i press E trade m'y actual weapon with weapon on the floor

i have create 2 weapon and socket plz help me for fonction

Product Version: UE 4.8
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asked Aug 09 '15 at 03:32 PM in Using UE4

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chaanks
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avatar image chaanks Aug 10 '15 at 11:40 PM

plz post your idea

avatar image n0sam3 Aug 11 '15 at 04:26 AM
  • deattach your weapon from slot

  • set your weapon position to weapon on floor

  • attach the weapon on floor to your slot :P

avatar image chaanks Aug 11 '15 at 08:34 PM

good idea but if i have 25 weapon , how the program knows the weapon that I must deattach

avatar image n0sam3 Aug 12 '15 at 08:30 AM

For deattach weapon: - You have to create variable "equipped weapon", so you always know which weapon will be trade. this variable always change whenever you change weapon

For weapon in floor: Add box Collision in Weapon Blueprint.

"On component begin overlap", change Player character "Target Item"(Variable) to overlapped weapon.

Do algorithm that i wrote above to the "Target Item"

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