How do I load a string from text file in blueprints?

I’m using 4.8.1 and id like to know how i can load a sring or text from a .txt or any other file from my pc or the web into a string variable in a game using blueprints. Ive heard of this rama plugin that can do it but i dont know if it works in 4.8 and i dont have a download link for the plugin so can anyone help me on doing this please. I prefer blueprints but C++ is also fine.

Check this

Hi thanks for the answer but do i create this inside my C++ project or somewhare in the engjne source code?

Hi ive copied and paster the code to the C++ class but im getting lots of errors when im compiling it in my project such as: UyourBlueprintFunctionLibrary is not a class or namespace name and SaveTextB undeclared identifier.

Ive got it working thanks!
Just another question: it only saves and loads the file from your project folder. How do i get it to load a file from a link to another folder or even website?
Thanks for your time