Can't Package game with FJsonObjectConverter
It is not possible to package a game when using the FJsonObjectConverter.
This Converter is part of "JsonUtilities", and whenever I'm including this to my Build.cs as follows, the packaging fails:
The Error Message when packaging is:
As someone posted here, building the engine from source seems to solve this problem. This is no option for me, though.
We need the FJsonObjectConverter to convert a Json string to UStruct.
asked Aug 09 '15 at 05:25 PM in Bug Reports
Thanks for bringing this to our attention. I have submitted a Jira report: UE-19941 for this issue. If you'd like to check on it in the future, please simply refer to UE-19941 and we'll look up the progress. If you have any further questions or concerns, please reply back.
Have a wonderful day!
answered Aug 12 '15 at 01:24 PM
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