How to create own an AIController for each bots ?
I have created several blueprints character then set him my BotAIController (where created random actions and movements that can not be the same, I do not use blackboard and behaviorTree, I have no common data)
But they start at the same time to perform the same actions.
I want allow for each character existed a separate instance of the controller. How can I do it ?
asked Aug 10 '15 at 02:08 PM in C++ Programming
So as I understand you don't unreal stuff for AI Behavior tree etc... ? ok.
Anyway, what you could do is create as many AIBotCrontroller you need for your character and make them possess a character.
To be honest, I don't see any problems in particular.
If you can give more details, I can find an answer that fit better.
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