Engine crashes while Importing
I am working in Unreal Engine version 4.8. I need to import FBX file which is exported from 3DSMax. Once creating or opening any project, I am trying to import the FBX files but the engine crashes once after displaying the properties window. Here is the message window once after import properties:
Once I press OK and import it again, the engine crashes and the crash window displays as:
I have even tried downloading version 4.7.6 and did the same but I am getting the same crash. Please kindly fix this soon or give me any suggestions to try with other options. I just need to check how my objects look like. Thanks in advance!!!
I downloaded you file and then tried to import Output.fbx to UE4.
I did not experience a crash, however, it did give me an error message stating that it failed to import the file.
I then tried to import the file into Maya and open it there.
I was able to import the .fbx but there was no information associated with it.
I saw no mesh, or vertices, or faces.
I then tried to rename the file hoping that maybe naming it "Output" would have something to do with it. Again, no luck.
(Please make a copy and save it before completing this next step)
The only troubleshoot that I have for you is to duplicate your mesh inside of your modeling software. Delete the other and then export again.
If this does not work then the only thing left is to recreate this mesh in another project.
This issue appears to be occurring before the import into UE4.
At this time I will be moving this out of Bugs and into Using UE4.
If you still have a problem after you troubleshoot your .fbx after following these steps, then please comment again.
answered Aug 12 '15 at 02:27 PM
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