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Blueprint : Reading external data?

Hello folks,

I kind of doubt it's already possible but is there a way with Blueprint to read an external text file ? I know there are plugins which can handles that, but I rather use the vanilla version.

Thanks

Product Version: UE 4.8
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asked Aug 10 '15 at 11:06 PM in Blueprint Scripting

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Genova
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2 answers: sort voted first

Reon said : https://answers.unrealengine.com/questions/120392/how-can-i-load-text-from-file-with-blueprint.html

Oh sweet !

Took me some time to figure out how to do all that since I have no prog background but eventually I managed to make it to work.

Thanks reon

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answered Aug 13 '15 at 02:44 AM

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Genova
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I'm afraid it's very limited which is frustrating to me too. The usual answer is "use C++". Thankfully the integration between C++ and Blueprints are getting better. So, I guess the answer to your question is, sadly no.

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answered Aug 11 '15 at 04:25 AM

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keyle
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avatar image Genova Aug 11 '15 at 05:19 AM

humm that is not awesome.. So I guess in the current state there is no way, while in game, to import an avatar, load a XML file with some datas, Load highscores from a server etc. C++ Is mandatory

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