As written in the title, is there any way to let all connected clients to travel to new level while the server stays at current level?
Edit: The server level contains a lobby UMG, where ideally it should be able to monitor all the connected clients’ stat
(eg: speed, name, ping, type of vehicle, etc)
I’ve been thinking of just putting black screen behind the server UMG after it travel to the new level, but I’m hoping there’s better alternative available.