I can not lock player start to an axis
After following a Paper2D tutorial and making a really basic character and platform i noticed this problem. I can sucessfully lock the platform and the background but not the player start, when i test it the player can move normally but when i collide with another paper element it just clip through it. For diagnosis i created 3D blocks, scaled them and applied the prototyping material. After that i found the problem, the character spawned by the "player start" does not lock the character in the Y axis, and touching anything 2D causes the player to move on the Y axis.
So, the question is how to solve this problem since the "player start" does not have a lock axis option or a physics tab.
pictures for visual explanation:
asked Aug 11 '15 at 09:37 AM in Using UE4
The player start only indicates the spawn point of your character. What you want to do I think is lock the character axis (Under Physics > capsule > constraints > Lock Position).
Or maybe this is your solution using physics constraints:
answered Aug 11 '15 at 11:58 AM
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