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Cannot compile from within the Editor.

Hello, I just started out with UE4 and found myself left in the dark as I do not quite understand this error message, please help.

After trying to compile my 'Test' project from within the Editor this error popped up:

 /* 
 ERROR: Couldn't find target rules file for target '-FailIfGeneratedCodeChanges' in rules assembly '-FailIfGeneratedCodeChanges_EditorRecompileModuleRules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
         
 Location: C:\Users\aeoeaa\Documents\Unreal Projects\test\Intermediate\Build\BuildRules\-FailIfGeneratedCodeChanges_EditorRecompileModuleRules.dll
         
 Target rules found:
 UE4Game - D:\Unreal Engine\4.0\Engine\Source\UE4Game.Target.cs
 test - C:\Users\aeoeaa\Documents\Unreal Projects\test\Source\test.Target.cs 
 testEditor - C:\Users\aeoeaa\Documents\Unreal Projects\test\Source\testEditor.Target.cs 
 */

Any help is very much appreciated !

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asked Apr 10 '14 at 08:55 PM in C++ Programming

avatar image

real
16 2 6 9

avatar image Shadowriver Apr 10 '14 at 09:18 PM

Editor comple buttons i buggy in general right now

avatar image real Apr 10 '14 at 09:26 PM

basically all I'm doing is this:

1) Start a new C++ project

2) Build in VS

3) Try to compile in the Editor and get that error which I mentioned above.

Am I missing something?

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