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Server Travel Trouble

When doing Server Travel it transports the Players to another Map fine except the Respawn System I have in the Player Controller doesnt seem to work anymore once the travel occurs. When Players die and respawn they just do it underneath the map continuously. I've tried with and without Seamless Travel as well but no results.

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Product Version: UE 4.8
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asked Aug 11 '15 at 07:17 PM in Blueprint Scripting

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you dont need to loadlevelSteram just execute console conmand "ServerTravel yourLevel?listen"

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answered Mar 22 '19 at 08:30 AM

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