How can I bundle a C++ class into a blueprint project?
So I have done my C++ class extending BlueprintFunctionLibrary and all is well.
I'd like to package it to share it to my other projects that do not have C++ initiated at all (keeps the projects size small)
Is there a way to do so?
I have tried
Do I have to whack it in the engine source (which sounds like a terrible idea)? - if so, where?
Plugin seems overkill for this...
thank you for your time.
asked Aug 12 '15 at 03:38 AM in C++ Programming
I think it's only possible via plugins
answered Aug 12 '15 at 09:13 AM
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